Murder at Mystery Manor is a multiplayer online party game of mystery and murder developed during my time at Minicore Studios.

Design & Development

I served as Lead Designer on the project, and was responsible for all design decisions, documentation, and the general direction of the game. I also worked on implementation and gameplay programming.

My responsibilities included:

  • Primary game mechanics and systems design including character roles, abilities, NPC AI rules, inventory system, evidence system, accusation system and communication system.
  • Primary mechanic implementation
  • Overseeing level design with our primary artist
  • Leading a team of four others which consisted of a designer/scripter, a programmer, and two artists.

Click here to visit Murder at Mystery Manor's official website.